Tuesday, 15 January 2013

Carom billiards

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Carom (or carambole) billiards
Carom table small.jpg
A carom billiard table and billiard balls
Highest governing bodyUnion Mondiale de Billard (UMB)
First played18th century France
Characteristics
ContactNo
Team membersSingle opponents, doubles or teams
Mixed genderYes, sometimes in separate leagues/divisions
CategorizationIndoor, table, cue sport
EquipmentBilliard ball, billiard table, cue stick
VenueBilliard hall or home billiard room
OlympicProposed for 2010
Carom billiards, sometimes called carambole billiards or simply carambole (and in some cases used as a synonym for the game of straight rail from which many carom games derive), is the overarching title of a family of billiards games generally played on cloth-covered, 5 by 10 feet (approximately 1.5 × 3 m) pocketless tables, which often feature heated slate beds. In its simplest form, the object of the game is to score points or "counts" by caroming one's own cue ball off both the opponent's cue ball and the object ball(s) on a single shot. The invention as well as the exact date of origin of carom billiards is somewhat obscure but is thought to be traceable to 18th-century France.[1]
There is a large array of carom billiards disciplines. Some of the more prevalent today and historically are (chronologically by apparent date of development): straight rail, cushion caroms, balkline, three-cushion billiards and artistic billiards. There are many other carom billiards games, predominantly intermediary or offshoot games combining elements of those already listed, such as the champion's game, an intermediary game between straight rail and balkline, as well as games which are hybrids of carom billiards and pocket billiards, such as English billiards played on a snooker table and its descendant games, American four-ball billiards, and cowboy pool.[1]

Contents

[hide]

[edit] Etymology

The word "carom", which simply means any strike and rebound, was in use in reference to billiards by at least 1779, sometimes spelled "carrom".[1]:41 Sources differ on the origin. It has been pegged variously as a shortening of the Spanish and Portuguese word carambola, or the French word carambole or caramboler, which were earlier used to describe the red object ball. Some etymologists have suggested that carambola, in turn, was derived from a yellow-to-orange, tropical Asian fruit also known in Portuguese as a carambola (which was a corruption of the original name of the fruit, karambal in the Marathi language of India),[1][2][3] also known as star fruit. But this may simply be folk etymology, as the fruit bears no resemblance to a billiard ball, and there is no direct evidence for such a derivation.[4] In modern French, the word 'carambolage' means a multiple collision accident, similar to one ball hitting the other two.

[edit] Equipment

[edit] Cloth

The Family Remy by Januarius Zick, c. 1776, featuring billiards among other parlour activities
Cloth has been used to cover billiards tables since the 15th century. In fact, the predecessor company of the most famous maker of billiard cloth, Iwan Simonis, was formed in 1453. Most cloth made for carom billiards tables is a type of baize that is dyed green, and is made from 100% worsted wool, which provides a very fast surface allowing the balls to travel with little resistance across the table bed. The green color of cloth was originally chosen to emulate the look of grass, and has been so colored since the 16th century. However, as in green eyeshades, the color also serves a useful function: Humans have a higher light sensitivity to green than to any other color, so green cloth permits play for longer periods of time without eye strain.[1][5]

[edit] Balls

A standard set of carom billiards balls (61.5 mm [2716 in] diameter), including a red object ball, a plain white cue ball, and a dotted cue ball for the opponent. Some games use an additional object ball.
Modern billiard balls are made from highly resilient plastics, are normally 61.5 mm (2716 in) in diameter, weigh between 205 and 220 grams (7.23 – 7.75 ounces; 7.5 is average),[6] and are significantly larger and heavier than their pocket billiards counterparts. While UMB, the International Olympic Committee-recognized world carom billiards authority, technically permits balls as small as 61.0 mm (approximately 238),[6] no major manufacturer produces such balls any longer, and the de facto standard is 61.5 mm. The three standard balls in most carom billiards games consist of a completely white cue ball, a second cue ball with typically a red or black dot on it (to aid in differentiation between the two cue balls), and a third, red ball. In some sets of balls, however, the second cue ball is solid yellow.[1] Both types of ball sets are permitted in tournament play.[7]
Billiard balls have been made from many different materials throughout the history of the game, including clay, wood, ivory, plastics (including celluloid, Bakelite, crystalate, and phenolic resin, polyester and acrylic) and even steel. The dominant material from 1627 until the early- to mid-20th century was ivory. The search for a substitute for ivory use was not for environmental concerns but based on economic motivation and fear of danger for elephant hunters. It was in part spurred on by a New York billiard table manufacturer who announced a prize of $10,000 for a substitute material. The first viable substitute was celluloid billiard balls, invented by John Wesley Hyatt in 1868, but the material was volatile and highly inflammable, sometimes exploding during manufacture.[1][8]

[edit] Cues

George Sutton tobacco card, c. 1911. The game shown is balkline.
Carom billiard cues have specialized refinements making them different from the typical pool cue with which many people are more familiar. Such cues tend to be shorter and lighter overall, with a shorter ferrule, a thicker butt and joint, a wooden joint pin (in high-end examples) and collarless wood-to-wood joint (for a one-piece cue "feel"), a fast, conical taper, and a smaller tip diameter as compared with pool cues. Typical dimensions are 54–56 inches (140–140 cm) in length, 16.5–18.5 ounces (0.47–0.52 kg) in weight (lighter for straight rail, heavier for three-cushion), with a 11–12 mm diameter tip.[9] The specialization makes the cue significantly stiffer, which aids in handling the larger and heavier billiard balls as compared with pool cues. It also acts to reduce deflection (sometimes called "squirt"), which may be defined as displacement of the cue ball's path away from the parallel line formed by the cue stick's direction of travel. It is a factor that occurs every time english (side) is employed, and its effects are magnified by speed. In some carom games, deflection plays a large role because many shots require extremes of English, coupled with great speed; this is a combination typically minimized as much as possible, by contrast, in pool.[10]:79, 240–1 The wood used in carom cues can vary widely, and most quality carom cues are handmade.[clarification needed]

[edit] Heated slate

The slate bed of a billiard table is often heated to about 5 °C/9 °F above room temperature, which helps to keep moisture out of the cloth to aid the balls rolling and rebounding in a consistent manner, and generally makes a table play faster. A heated table is required under international carom rules and is an especially important requirement for the games of three-cushion billiards and artistic billiards. Heating table beds is an old practice. Queen Victoria of England (1819–1901) had a billiard table that was heated using zinc tubes, although the aim at that time was chiefly to keep the then-used ivory balls from warping. The first use of electric heating was for an 18.2 balkline tournament held in December 1927 between Welker Cochran and Jacob Schaefer, Jr.[1] The New York Times announced it with fanfare: "For the first time in the history of world's championship balkline billiards a heated table will be used ..."[1][11]

[edit] History of games

Louis XIV playing billiards (1694)

[edit] Straight rail

Straight rail, sometimes referred to as carom billiards, straight billiards, the three-ball game, the carambole game, and the free game in Europe, is thought to date to the 18th century, although no exact time of origin is known. It was known as French caroms, French billiards or the French game in early times, taking those bygone names from the French who popularized it. The object of straight rail is simple: one point, called a "count", is scored each time a player's cue ball makes contact with both object balls (the second cue ball and the third ball) on a single stroke. A win is achieved by reaching an agreed upon number of counts.[1]
At straight rail's inception there was no restriction on the manner of scoring. However, the technique of crotching, or freezing two balls into the corner where the rails meet—the crotch—vastly increasing counts, resulted in an 1862 rule which allowed only three counts before at least one ball had to be driven away. Techniques continued to develop which increased counts greatly despite the crotching prohibition, especially the development of a variety of "nurse" techniques. The most important of these, the rail nurse, involves the progressive nudging of the object balls down a rail, ideally moving them just a few centimeters on each count, keeping them close together and positioned at the end of each stroke in the same or near the same configuration such that the nurse can be replicated again and again.[1]
Professional straight rail in the US only had a six year run from 1873 to 1879. It was succeeded by a game specifically designed to curb the use of the rail nurse so that spectators would not be subject to its repetitiveness. Today, straight rail play is relatively uncommon in the U.S. but retains popularity in Europe, where it is considered a fine practice game for both balkline and three-cushion billiards. Additionally, Europe hosts professional competitions known as pentathlons after the ancient Greek Olympic competitions, in which straight rail is featured as one of five billiards disciplines at which players compete, the other four being 47.1 balkline, cushion caroms, 71.2 balkline and three-cushion billiards.[1]

[edit] The champion's game

Historic print depicting Michael Phelan's Billiard Saloon located at the corner of 10th Street and Broadway in Manhattan, 1 January 1859
The new game appearing in 1879, called the champion's game or limited-rail, is considered an intermediary game between straight rail and balkline and was designed with the specific intent of frustrating the rail nurse.[1] The game employed diagonal lines—balklines—at the table's corners to regions where counts were restricted, thus "cutting off four triangular spaces in the four corners, [taking] away 28 inches [711 mm] of the 'nursing' surface of the end rails and 56 inches [1422 mm] on the long rails."[12] Ultimately, however, despite its divergence from straight rail, the champion's game simply expanded the dimensions of the balk space defined under the existing crotch prohibition which was not sufficient to stop nursing.[1]

[edit] Balkline

Balkline table with standard markings
Balkline succeeded the champion's game, adding more rules to curb nursing techniques. There are many variation of balkline but all divide the table into marked regions called balk spaces. Such balk spaces define areas of the table surface in which a player may only score up to a threshold number of points while the object balls are within that region.[1][13][14]
In the balkline games, rather than drawing balklines a few inches from the corners, the entire table is divided into rectangular balk spaces, by drawing balklines a certain distance lengthwise and widthwise across the length of the table a set number of inches parallel out from each rail. This divides the table into eight rectangular balkspaces. Additionally, rectangles are drawn where each balkline meets a rail, called anchor spaces, which developed to stop a number of nursing techniques that exploited the fact that if the object balls straddled a balkline, no count limit was in place.[1]
For the most part, the differences between one balkline game and another are defined by two measures: 1) the spacing of the balklines, and 2) the number of points that are allowed in each balk space before at least one ball must leave the region. Generally, balkline games, and their particular restrictions, are given numerical names indicating both of these characteristics; the first number indicated inches and the second, after a dot, indicates the count restriction which is always either one or two. For example, the name 18.2 balkline, one of the more prominent balkline games, indicates that balklines are drawn 18 inches (460 mm) distant from each rail, and only 2 counts are allowed in a balkspace before a ball must leave.[1]
Over its history balkline has had many variations including 8.2, 10.2, 12.2,[1] 13.2,[15] 12½.2, 14.1, 14.2, 18.1, 18.2, 28.2, 38.2, 39.2, 42.2, 45.1, 45.2, 47.1, 47.2, 57.2 and 71.2 balkline. In its various incarnations, balkline was the predominate carom discipline from 1883 to the 1930s when it was overtaken by three-cushion billiards (and pocket billiards). Balkline is not very common in the U.S., but remains popular in Europe and the Far East.[1]

[edit] Cushion caroms

Jacob Schaefer, Sr. tobacco card, c. 1880s; Schaefer was a dominant billiards player during the 19th century.
Cushion caroms, sometimes called by its original name, the indirect game,[16] is traceable to 1820's Britain and is a descendant of the doublet game dating to at least 1807. The game is sometimes incorrectly referred to as one-cushion or one-cushion billiards, which is the direct translation of its name into English from various other languages such as Spanish ("una banda") and German ("einband").[1]
The object of the game is to score cushion caroms, meaning a carom off of both object balls with at least one rail being struck before the hit on the second object ball. Cushions caroms was defunct for a number of years, but was revived in the late 1860s as another alternative to straight rail, for the same reasons that balkline developed, i.e., as an alternative to the tedium engendered by the use of the "rail nurse" (see above). Cushion caroms is rarely played in the U.S., but it still enjoys some popularity in Europe.[1][17]

[edit] Three-cushion billiards

In three-cushion billiards, sometimes called three-cushion carom,[18] the object is to carom off both object balls with at least three rail cushions being contacted before the contact of the cue ball with the second object ball. Three-cushion is a very difficult game. Averaging one point per inning is professional-level play, and averaging 1.5 to 2 is world-class play. An average of one means that for every turn at the table, a player makes 1 point and misses once, thus making a point on 50% of his or her shots.
The origin of the game is not entirely known. It is undisputed that one Wayman Crow McCreery of St. Louis, Missouri popularized the game in the 1870s.[1][19][20] The first three-cushion billiards tournament took place January 14–31, 1878 in St. Louis, with McCreery a participant and New Yorker Leon Magnus the winner. The high run for the tournament was just 6 points, and the high average a 0.75.[21] The game was infrequently played, with many top carom players of the era voicing their dislike of it, until after the 1907 introduction of the Lambert Trophy.[1][22] By 1924, three-cushion had become so popular that two giants in other billiard disciplines agreed to take up the game especially for a challenge match. On September 22, 1924, Willie Hoppe, the world's balkline champion (who later took up three-cushion with a passion), and Ralph Greenleaf, the world's straight pool title holder, played a well advertised, multi-day, match to 600 points. Hoppe was the eventual winner with a final score in of 600–527.
Three-cushion billiards retains great popularity in parts of Europe, Asia, and Latin America,[1] and is the most popular carom billiards game played in the US today, where pool is far more widespread. The principal governing body of the sport is the Union Mondiale de Billard (UMB). It had been staging world three-cushion championships since the late 1920s.[23] The International Olympic Committee-recognized World Pool-Billiard Association (WPA) cooperates with the UMB to keep their rulesets synchronized.

[edit] Artistic billiards

A massé shot around a pin
In artistic billiards, sometimes called fantasy billiards or (in French) fantaisie classique, players compete at performing 76 preset shots of varying difficulty. Each set shot has a maximum point value assigned for perfect execution, ranging from a 4-point maximum for lowest level difficulty shots, and climbing to an 11-point maximum for shots deemed highest in difficulty level. There is a total of 500 points available to a player. The governing body of the sport is the Confédération Internationale de Billard Artistique (CIBA).[1][24]
Each shot in an artistic billiards match is played from a well-defined position (in some venues within an exacting two millimeter tolerance), and each shot must unfold in an established manner. Players are allowed three attempts at each shot. In general, the shots making up the game—even 4-point shots—require a high degree of skill, devoted practice and specialized knowledge to perform.[1][24]
World title competition first started in 1986 and required the use of ivory balls. However, this requirement was dropped in 1990. The highest score ever achieved in world competition was 374, by the Frenchman Jean Reverchon in 1992, while the highest score in competition overall is 427 set by Belgian Walter Bax on March 12, 2006 at a competition held in Deurne, Belgium, beating his own previous record of 425.[25] The game is played predominantly in western Europe, especially in France, Belgium and the Netherlands.

Three-cushion billiards

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Three-cushion billiards (sometimes called three-cushion carom,[1] three-cushion, three-cushions, three-rail, rails and the angle game, and often spelled with "3" instead of "three") is a form of carom billiards, and one of the most popular and challenging cue sports in the world[citation needed].
The object of the game is to carom the cue ball off both object balls and contact the rail cushions at least 3 times before the last object ball. A point is scored for each successful carom. In most shots the cue ball hits the object balls one time each, although hitting them any number of times is allowed as long as both are hit. The contacts between the cue ball and the cushions may happen before and/or after hitting the first object ball. The cue ball doesn't have to contact 3 different cushions as long as they're contacted at least 3 times in total.

Contents

[hide]

[edit] History

Three-cushion dates to the 1870s, and while the origin of the game is not entirely known, it evolved from cushion caroms, which in turn developed from straight rail billiards for the same reason that balkline also arose from straight rail. Such new developments made the game more challenging, less repetitive and more interesting for spectators as well as players, by thwarting the ability of highly skilled players to rack up point after point at will by relying on nurse shots.
Wayman C. McCreery, popularizer and possible inventor of three-cushion billiards
It is undisputed that the Internal Revenue Collector of the Port of St. Louis, Missouri, one Wayman Crow McCreery, born June 14, 1851 in St. Louis,[2] popularized the game.[3][page needed][4] At least one publication categorically states he invented the game as well.[5]
The first three-cushion billiards tournament took place January 14–31, 1878 in C. E. Mussey's billiard room in St. Louis, with McCreery a participant. The tourney was won by New Yorker Leon Magnus. The high run for the tournament was just 6 points, and the high average a .75.[6] The game was infrequently played prior to 1907, with many top carom players of the era[who?] voicing their dislike of it. However, after the introduction of the Lambert Trophy in 1907, the game became increasingly popular both in the US and internationally.[3][page needed][7]
By 1924, three-cushion had become so popular that two giants in other billiard disciplines agreed to take up the game especially for a challenge match. On September 22, 1924 Willie Hoppe, the world's balkline champion (who later took up three-cushion with a passion), and Ralph Greenleaf, the world's straight pool title holder, played a well advertised, multi-day match to 600 points. Hoppe was the eventual winner with a final score of 600–527. The game's decline in the US began in 1952 when Hoppe, then 51-time billiards champion, announced his retirement.[3][page needed][8][9][10] Over time, three-cushion completely supplanted balkline billiards, once the world championship carom game.

[edit] The game today

Three-cushion retains great popularity in parts of Europe, Asia, and Latin America, and is the most popular carom billiards game played in the US today, where pool is far more widespread.[3][page needed] The game's slow re-increase in US popularity is due in part to the introduction of the Sang Lee International Open tournament in Flushing, New York in 2005, with first-place prize money up to US$25,000. The game has also seen increased coverage in US-based cue sports publications such as Billiards Digest and Pool & Billiard Magazine.

[edit] Records

Three-cushion billiards is a very difficult game. Averaging one point per inning is professional-level play, and averaging 1.5 or more is world-class play. An average of one means that for every turn at the table, a player makes 1 point and misses once, thus making a point on 50% of his or her shots.
The high run at three-cushion billiards for many years was 25, set over 2 games (14 and out and starting with 11 in the next game) by the American Willie Hoppe in 1918 during an exhibition in San Francisco.[1] In 1968 Raymond Ceulemans improved the record to 26 in a match in the Simonis Cup tournament. In 1993 Junichi Komori set the record to 28 in a Dutch league match, a feat repeated by Ceulemans in 1998 in the same league.[11] Ceulemans reputedly had a high run of 32 in a non-tournament, non-exhibition match.[11]
When allowing for interruptions by opponents starting new games, the current record high run is 34 by the Dutchman Dick Jaspers: in his 2008 European Championship Final match against the Swede Torbjörn Blomdahl, played in 3 games of 15 points each, he ended Game One by going 13 and out, ran 15 and out in the only inning of Game Two (started by Blomdahl), and ran six in his first inning of Game Three.[12][13]
The best game at the standard 50 points in a league is 6 innings (8.333 average) by Eddy Merckx (count:4-9-26-7-0-4) in the German Bundesliga in 2011.[14] The best such game in a tournament is 9 innings (5.555 average) by Torbjörn Blomdahl in 2000, while Korean and U.S. national champion Sang Lee scored 50 points in 4 innings (count: 19-11-9-11) in a handicapped game at Sang Lee Billiards in Queens, New York.[3]
The best tournament match average is 5.625 (45 in 8 innings over 3 games; i.e. only 5 misses), scored by Dick Jaspers in the above mentioned European Cup finals in Florange, France, in 2008. Remarkably, his opponent Blomdahl averaged 3.0 in his losing effort.[15]
The highest average at an international tournament is 2.537 (345 caramboles in 136 innings) by Dick Jaspers in 2002 at a 7-match Crystal Kelly tournament in Monaco,[16] while Jaspers reached a record average of 2.666 (200 caramboles in 75 innings) at a 4-match national tournament in Veldhoven in 2005.[17]
Raymond Ceulemans from Belgium has won a probably unmatchable 21 three-cushion billiards world-championships.[18]

[edit] Governing bodies

The principal governing body of the sport is the Union Mondiale de Billard (UMB). It had been staging world three-cushion championships since the late 1920s.[19] Decades later, the Billiards World Cup Association (BWA) competed with UMB, but faded in the late 1990s due to financial problems.[20] The International Olympic Committee-recognized World Pool-Billiard Association (WPA) cooperates with the UMB to keep their rulesets synchronized.

[edit] See also

Kaisa (cue sport)

From Wikipedia, the free encyclopedia
(Redirected from Kaisa (billiards))
Jump to: navigation, search
Kaisa, corner pocket.
The lag
Common starting position
Kaisa or karoliina is a cue sport mainly played in Finland. The game originated in Russia, where it is still played to some extent, and is a close cousin to Russian pyramid.[citation needed] Compared to most other billiards-type games, both use similar large 68 mm (2 1116 in) balls, small pockets barely large enough for a ball to enter, and long and heavy cue sticks. Kaisa tables are usually 10 feet long and thus 2 feet shorter than Russian pyramid tables which are usually 12 feet long. It is a two-player or -team game. As with many carom billiards games, both players have their own cue balls used to shoot at the other balls, and usually differentiated by one cue ball having a dot or other marking on it. In all, five balls are used: the yellow object ball (called the kaisa in Finnish), two red object balls, and the two white cue balls (each of which serves as an object ball for the opponent).[clarification needed] The game is played to 60 points, in a rather elaborate scoring system, reminiscent of those used in snooker and English billiards, with points being awarded for various types of shots. Like both Russian and English billiards, which are also played on large pocket billiards tables, kaisa is a hybrid of carom and pocket billiards game styles. Kaisa is principally a recreational game, without professional players. However, the first kaisa world championship tournament was held recently in April 2010. Participants came from 33 countries, and the main tournament was held in Kotka. a Finnish player Marko Rautiainen won the championship title.[citation needed] Amateur competition in Finland is widespread and popular, with matches being shown on a dedicated Web show on blip.tv.[1]

Contents

[hide]

[edit] Rules

The players lag to decide who will be the first shooter; the player who wins the lag begins the game.[1]:0:01–0:46 The object balls are positioned at their spots, and the cue ball of the winner of the lag is placed behind the head string, while the lag-loser's cue ball is placed somewhere between the foot (top) string and center string,[1]:0:01–0:40 but cannot obstruct the first player being able to shoot the yellow kaisa toward the corner pocket diagonally opposite the corner pocket closest to the first player's cue ball. At the start of the game (or with ball-in-hand after an opponent's foul), the player cannot shoot an object ball directly to a side (centre) pocket.[clarification needed][citation needed], though this shot is legal at any other time.
All shots must be called in detail. In most call-shot games, nominating the object ball and the intended pocket is sufficient, but in kaisa the shooter must also call any kisses on other balls or cushion contacts on the path of the object ball to the pocket.[clarification needed] After pocketing of the called object ball, any carom on or pocketing of another object ball for additional points (see below) need not be called.[citation needed]
The same player continues shooting after each successful shot,[1]:0:38–1:00 but yields the table to the next player after failing to earn points on a shot attempt.[1]:2:20–2:40 All pocketed balls are spotted before the next shot is taken,[1]:0:38–1:10 except the opponent's cue ball, which remains pocketed until the end of the current shooter's visit.[1]:1:12–2:40 Balls moved but not pocketed remain where they lie.:1:50–2:20 The incoming player shoots from where that player's cue ball lies if it remains on the table,[1]:3:50–4:21 or has ball-in-hand behind the head string if that cue ball was pocketed by the previous player.[1]:2:10–3:50

[edit] Scoring

Points are acquired by pocketing (potting) the object balls with the cue ball, with additional points being available for additional feats. The game ends when one player earns 60 or more points.[clarification needed]
Basic shots:
  • Pocketing the opponent's white ball = 2 points
  • Pocketing a red ball = 3 points
  • Pocketing the yellow ball (kaisa) = 6 points
Additional points are awarded for caroming the cue ball to object balls (in any order) on the same shot, providing that the initial object ball was pocketed. This kind of carom is called nakki in Finnish (which translates to "vienna sausage" or "hot dog" in English).[clarification needed] A kiss shot – causing an object ball to hit another object ball – does not award points.
  • Pocketing opponent's white plus a carom (nakki) with a red = 4 points
  • Pocketing opponent's white plus caroms with both reds = 7 points
  • Pocketing opponent's white plus a carom with the yellow = 7 points
  • Pocketing opponent's white plus caroms with the yellow and a red = 10 points
  • Pocketing opponent's white plus caroms with the yellow and both reds = 13 points
  • Pocketing a red plus a carom with opponent's white = 5 points
  • Pocketing a red plus a carom with the other red = 6 points
  • Pocketing a red plus a caroms with the other red and opponent's white = 8 points
  • Pocketing a red plus a carom with the yellow = 9 points
  • Pocketing a red plus a carom with the yellow and opponent's white = 11 points
  • Pocketing a red plus caroms with the yellow and the other red = 12 points
  • Pocketing a red plus caroms with the yellow, the other red and opponent's white = 14 points
  • Pocketing the yellow plus a carom with opponent's white = 11 points
  • Pocketing the yellow plus a carom with a red = 12 points
  • Pocketing the yellow plus caroms with opponent's white and a red = 14
  • Pocketing the yellow plus caroms with both reds = 15 points
  • Pocketing the yellow plus caroms with the opponent's white and both reds = 17 points
A special 12-point shot is pocketing the yellow kaisa cross-side (yli keskelle in Finnish) as the first-struck object ball. It does not matter which ball hit the cushion first, the cue ball (a kick shot) or the kaisa (a bank shot). These points accumulate like a regular object-ball pocketing shot:
  • Pocketing the yellow cross-side plus a carom with opponent's white = 17 points
  • Pocketing the yellow cross-side plus a carom with a red = 18 points
  • Pocketing the yellow cross-side plus caroms with opponent's white and a red = 20 points
  • Pocketing the yellow cross-side plus caroms with both reds = 21 points
  • Pocketing the yellow cross-side plus caroms with opponent's white and both reds = 23 points
Additionally, the player gets still more points if a ball with which the cue ball caromed for additional points (i.e. a nakki ball) is also pocketed on the same shot. The number of points is awarded by the pocketed ball's value: white = 2, red = 3, yellow = 6.[clarification needed] For example, if a player pockets the yellow kaisa, and caroms a red nakki ball into a pocket, the score is 15 points (kaisa pocketed and nakki carom with red for 12, plus red ball in a pocket for 3, equals 15).

[edit] Fouls

If a player scratches the cue ball into a pocket or off the table, the player's point are reduced according to which ball the cue ball hit first. So a scratch off the yellow kaisa equals -6 points. If no ball is hit before the scratch, the penalty is 2 points.
Fouls result in[clarification needed] ball-in-hand for the incoming player.[clarification needed]